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Decreased Tripwire delay from 1.5s to 1s Decreased Satchel Charge stun duration from 1.5s to 1.1s Increased main attack explosion radius by 0.33 tiles
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Silver Bullet damage decreased from 1 round (equal to 6 bullets) to 0.67 rounds (equal to 4 bullets) Decreased main attack damage from 360 per bullet to 340 per bullet Clay Pigeons now also provides a 60% damage increase for more viability Increased Band-Aid healing from 1800 to 2000 Increased main attack damage from 300 per shell to 320 per shell The bolt counter for both teams now resets to zero after the beginning of each siege. However, when you die, no power cubes will drop (similar to boss fight). Enemies cannot pick these up, but they act just like showdown power cubes. Surge - Power Share: Upon activation, Surge spawns one power cube near him / each alive ally with a blue or red color (depending on the team you're on). It behaves similarly to a Sprout wall and can be destroyed by invulnerable players, but it is permanent until it is destroyed by for example, a Shelly super. Sandy - Sphinx: Upon activation, Sandy instantly spawns a 2 (vertical length) *5 (horizontal length) wall behind him. They both have the same health and the clones cannot stack. P clones his current porter into 2 identical ones. Tara - Wild Card: Upon activation, Tara will gain either a 24% movement speed boost for 3.5s, heal 2000 health instantly, or gain a 40% shield for 3 seconds. Pam - Ambulance: Pam's turret instantly teleports to her current location.īibi - Steal The Base: Bibi and any allies within a 3.67 tile radius will gain a 20% speed boost for 4s. Jacky - Earthquake: All enemies on the map are stunned for a split second (0.4s). Cooldown cannot start or be activated again until all of the bullets from that attack have hit an enemy. Rico - Advanced AI: Rico's next round of main attack projectiles will fly forever until it hits an enemy. However, the wave doesn't go though obstacles. Poco - Allegro: Poco instantly summons a 360 degree angle attack with a very fast projectile speed (4000) with infinite range dealing 900 damage to any enemy it hits. Increased Total Token Reward for voting maps from 3 times a day to 5 times a dayĮmz - No Filter: Emz's next main attack also lingers enemies with her toxic spray (similar to Crow) for 3 seconds. Added the ability to play the winning map of the day in friendly games Winning maps now cannot win again for another 30 days Submitted Map Count at one time increased from 1 to 2
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Map Maker Draft Map slots increased from 5 to 10 There are now 5 selected winners instead of 1 Added new Duo Showdown spawn points and the Duo Showdown mode to Map Maker Added Siege and Hot Zone options to Map Maker
#Reddit 2000 gems brawl stars beta skin#
Archvillain Bea (150 Gems) Supercell Make Skin Commander Brock (80 Gems) LNY Limited Skin Moonlight Amber (150 Gems) LNY Limited Skin Voyager Shelly (80 Gems) LNY Limited Skin Shooting Stars: Pierre's projectiles now always pierce through enemies when his super is fully charged. Space Time Continuum: Pierre unleashes a portal above the nearest enemy then drops out and stomps on them dealing 1000 damage in a 2.67 tile radius while knocking them back slightly. Main Attack hits required to charge super: 5 His super makes him instantly teleport to the location of his choice (within a 8.66 tile radius) after a brief delay. Pierre is an astronaut who loves exploring new dimensions! His main attack is a 1 tile wide pair of attacks, one which goes towards where you aim, and the other shoots behind him in the same but mirrored direction.